Featured:
Meta Runner — Three-season animated series with 15–20 minute episodes, involving detailed dialogue editing and preparation within Pro Tools session templates for online mixing. Sessions were prepared to loudness standards using Waves WLM, with dialogue edited and processed for final mix delivery. Character and creature voices were also creatively processed using FabFilter ProQ, Altiverb, Soundtoys, and Krotos plugins to create robotic, monstrous, and heavily stylised vocal effects.
Footy Shorts — Dialogue editing and mixing for Fox Footy, Kayo Sports, Foxtel, and online/social delivery, working to tight broadcast deadlines. Dialogue cleaning and restoration using iZotope RX 10 Advanced and Supertone Clear, with AI-assisted tools used to further restore particularly problematic recordings. Further dialogue processing using WaveRider TG, with dialogue prepared and organised for the lead mixing engineer, ready for final broadcast mixing and delivery.
While We Were Making — Short film with dialogue editing focused on quiet, intimate scenes where the performances and conversations carry much of the film’s emotional weight. Dialogue was carefully edited and shaped to preserve the natural feel of each performance, with the finished film prepared for both online and in-person film festival screenings.
Ultra Jump Mania — Animated series featuring dialogue editing across character performances and comedic scenes, with dialogue prepared and processed for the final mix. Editing included timing, cleanup, and creative processing to support the exaggerated vocal performances and fast-paced style of the series.
Dialogue Editing